What web tech are you using for the site? I will usually explain why a certain feature may not be implementable or time feasiable. Please keep in mind that while there are few bad ideas, some of them require a lot of time that could be put towards more pressing needs.
If you don't see it in planned features, feel free to post it in feature request. The best way to reach out is on our discord, we have "Feature-Requests" and "Planned Features" channels. Some of the best parts of World Map Builder were idea from the community. I have an cool idea for a feature, how can I tell you about it? Why did you make your own sprite sheet / icons instead of using real Mario ones?īecause Nintendo has a history of shutting down projects that use their assets and IPs.ġ1 Incredible Fan Games That Were Legally Taken Down Under Settings, at the bottom you will see a text box, you will need to type "Delete" in the box then click confirm.
(For when you zoom in on the map and you want to focus on your starting location) Under Settings, you can go to the "Level Dimensions" and pick your Width, height, Initial zoom (0 = whole map visible, bigger the number, closer the zoom) and Initial Camera center.
The service only works if you install their Chrome extension and does not run any malicious code or even any code at all, it's just tracking a meta field on the site. It's a system that allows users to sign up to coil for $5 a month, and that $5 a month is distributed to every Coil enabled site they visit, the longer they stay on the site, the more money goes towards that creator.
Update : I have recently implemented the monetization service "Coil" to the site. (Also Patreon users would have the ads disabled for them if I went down this route) However, as the site gets more popular, if I can't subsidize the site with patreon, I may need to add ads to some of the pages, but I would rather not if I can avoid it. It's purely voluntary and nothing is locked behind a patron tier. If you wish to help cover some of those costs, I did setup a Patron. However, there are some development costs, such as web hosting, that I pay out of my own pocket. This started originally as just a side project to learn a new programming language, I never expected to make money from this. You can even put pieces of the Exit code in various parts of the level so that the player needs to find all of them to unlock the next level. You can place one code at the end of a level or multiple codes in a level to create alternate exits like in Super Mario World. Currently the blocks used in an exit code can be: For example, collaborations between users, or "games" that use more levels than the 40 limit.Įxit Codes are codes made up of blocks found in Mario Maker and are used to validate you completed a level, or found an alternate exit. One, WMB existed before the World Maker update to SMM2. Why does this exist? There's already a World Map Maker in SMM2! Using a combination of Actions, Ends, and Exit Code and to create branching paths (Example: ?, ?, ?, ?) Here's a great summary video by youtuber Tobias Bergdorf
World Map Builder lets you Create overworld maps for your Super Mario Maker 2 Creations.